Xenoblade X is such a lovely game and I still break out my Wii U for it from time to time. The player takes on the role of a bounty hunter named Mail, but it’s possible to switch to other characters. Description of Popful Mail PC-88. Popful Mail has great voice acting, graphics, and at first seems to be a lot of fun. is a side-scrolling platform game. They just lack personality and tend to be drab against the colorful backdrops. There's actually basically three versions of it: the PC-88/98/Engine one with its 'run into enemies' combat, the Sega CD one with its zoomed in view and sword button, and the SNES game which is doing its own thing entirely. This installment of the tactical battle saga for Sega Mega CD is a remake of the two games released on Game Gear. When reading the chart below, bear in mind that damage calculation in this game is very simple: The damage dealt is the attacker's Attack minus the defender's Defense, or 1 if this comes out to 0 or less. ... RETRO 'Silpheed', analizamos el remake para Mega CD de este gran matamarcianos (31/01/2016) The sell price of Gold Bullion (which exists only to be sold) was actually slashed in half from 1000 to 500 Gold. The original japanese Mega-CD Popful Mail is also easier than the Sega-CD version, because only the Sega-CD version was enhanced by Working Designs. The US cutscenes have different music tracks from the Japanese version. The voice acting is some of the best of its era with hilarious over-the-top performances all around. Por Alberto Carmona. You have ladders to climb as well. Popful Mail was also ported to the Super Famicom by Falcom themselves, released shortly after the Mega CD version. In the Japanese version, the formula is (damage = (levelnum / 8) + 3); in the US version, it's (damage = (levelnum / 2) + 5). Were you able to play this game? Popful Mail: Magical Fantasy Adventure (ぽっぷるメイル, Poppuru Meiru) is a side-scrolling platform game. Would like to have a Definitive Edition with a redesigned UI/UX and QoL. That alone ensures Popful Mail has quite the devoted fanbase. The Utilities menu will now contain a new Test Mode option featuring a sound test, voice test, and cutscene viewer. The damage done by passive hazards (spikes, lava, etc.) In the Japanese version, they have an Attack of 20, and a typically equipped player at this point in the game will take 5 damage per hit from them. Popful Mail is awesome by the way, I own 2 of the 3 versions. Sega CDReleased in JP: April 1, 1994Released in US: February 23, 1995. Some arbitrary tinkering was also done to the amounts of Gold dropped by various enemies. Then feel free to add a description to our database using our entry form. I have a lot of retro video game knowledge and wanted to share it. Play next; Play now; Popful Mail (Mega-CD) - Opening by Falcom Music Channel. Ive tried getting it from 3 different places, and each time the same thing happens. The first part of the opening scene is actually significantly different in the US release. The game was later ported to Various consoles including PC Engine CD, Super Famicom and Sega CD in 1994. Basic gameplay is fun. The developers failed to design a world that’s fun to explore. All rights reserved. This page was last edited on 18 July 2020, at 07:04. the one after save. Looks like the manual was in contact with moisture at some point due to "waviness" and stiffness of the pages, but no major damage and generally looks solid. the one after save. See the full list of available Sega CD emulators for this game. Submit. A short plot summary about the anime “Popful Mail” would help many anime and manga fans decide whether they want to watch this show or not. Popful Mail was developed by Nihon Falcom for the NEC PC-8801 computer in 1991 and for the PC-9801 in 1992. The game is a little bit platformer, a little bit RPG, and a lot of anime. The prices of weapons and armor were left alone. "Blackie" became "Slick", and "Material" became "Muttonhead"). Looking for some more great role playing games? Popful Mail - A Magical Fantasy Adventure / MY LIFE IN GAMING - Duration: 8:21. Check out our list of the top 100 best RPGs of all time. The menu is opened with Start. Each of the three characters has their own unique set of tools. It’s nice that they have differences, but for the most part I found myself sticking with Mail because of her versatility. My Life in Gaming 16,048 views. More seriously I'd love a Ys V remake but I hope Falcom retires the PartYs style first. And made a few very small cosmetic changes. Popful Mail honestly seems like a fairly decent game, in all its myriad versions, but it's not really for me I think. I extract the files from the archive, be it rar or zip, and wind up with an ISO and some MP3s. The only thing I didn’t really like is the way you progress in the game. If you haven't played Popful Mail or want to try this action video game, download it now for free! Popful Mail was developed by Nihon Falcom for the NEC PC-8801 computer in 1991 and for the PC-9801 in 1992. It’s typical walk from left to right while performing light platforming and fighting enemies. 14 images of the Popful Mail cast of characters. As the plot unfolds we learn the stakes are higher, but that’s par for the course as far as Japanese role playing games go. With a two million gold bounty on his head he’s an irresistible target for our greedy hero, and so she sets out to track him down and bring him to justice. The controls allow the player to jump, attack, open doors or treasure chests, and speak to another character. On top of each having their own hit points (which means you essentially have three life bars at your disposal which certainly helps during some of the boss fights) each have their differences in handling. This didn't exist at all in the Japanese release. After Mail fans petitioned against the remake, "Sega Falcom" (the alliance between Sega and Falcom that would have made Sister Sonic) instead created a version of Popful Mail for the Sega CD, retaining original characters Mail, Tatt, and Gaw. The original japanese Mega-CD Popful Mail is also easier than the Sega-CD version, because only the Sega-CD version was enhanced by Working Designs. In typical fashion Working Designs incorporated a lot of humor into the script, and for the most part it hits the mark. It's a remake of other ... 5 Popful Mail ($650) Popful Mail is a side-scrolling platformer game that was released in 1991. When I saw it for the SG CD I snagged it. This game is a remake of an older game, and it's considered the perfect version. Then press Left, Right, Left, Right, Left, Right, Right, Right, A. The title was also released for Japanese computers, the Super Famicom and PC- Engine CD, all of which share the same story and characters but play somewhat differently. The Status subwindow has been expanded to incorporate the time elapsed on the current file. The Japanese version of the game is peppered with various plaintext debug and error messages, e.g. Popful Mail is a side-scrolling action-adventure game, originally made by Nihon Falcom (developers of the Ys series) for NEC's PC-88 home computer, and then ported to the PC-98, Sega CD and PC Engine CD systems. A side-scrolling fantasy action game with light RPG elements created by Nihon Falcom that is best known for its Sega CD incarnation, published in the US by Working Designs. The game’s main character is an elven bounty hunter named Mail, who arms herself with a sword. It was released on the Sega CD in 1994 and was also released on other consoles like the Super Famicom and even released on PC in 2006. Since the lower-end items are easily obtainable by backtracking, this means it's a massive waste to buy those items in the US version! There's a good possibility that Working Designs didn't get the original backing tracks from Falcom, just the finished versions with baked-in Japanese voice-overs, and they ended up having to remake them from scratch in order to get the English dub in. There is no leveling system; you have one hundred hit points in the beginning of the game and that’s your maximum factor even as you face down the final boss. You start the journey with just Mail in your party but soon into the quest Tatto and Gaw join up with you and from that point you can switch the active character during gameplay. Save my name, email, and website in this browser for the next time I comment. Popful Mail Released: 1994 Originally produced for the NEC PC-8801 in 1991, this 2D action RPG title shares many similarities with the Wonderboy: Monster World series. We’re looking forward to your contributions! 8:21. Much like Sega’s version, it’s been redone as a more typical side-scrolling action-RPG, though the game itself is completely different. In the Japanese version, the game always boots directly to the title screen. Enemies are dispatched by weapons instead of hopping on their head, and they have health bars that appear on-screen when you strike them. There’s an overworld map wherein select you destination ala point and click. It was released on the Sega CD in 1994 and was also released on other consoles like the Super Famicom and even released on PC in 2006. (All these time-related changes actually have a purpose – more on that later.). Falcom Music Channel 1,831 views. Popful Mail is a side-scrolling action-adventure game, originally made by Nihon Falcom (developers of the Ys series) for NEC's PC-88 and PC 98 home computers in Japan, and then ported to the TurboGrafx-16 CD and Sega CD systems. It was later ported to PC Engine CD-ROM by NEC Home Electronics and to the Sega CD by "Sega Falcom", an alliance of the two game companies Sega and Falcom. http://kihaku01.web.fc2.com/md/mdura.html, http://www.gamefaqs.com/segacd/587980-popful-mail/faqs/8276, https://tcrf.net/index.php?title=Popful_Mail_(Sega_CD)&oldid=796284. The enemy designs are a bit sub-standard but that’s forgivable. It tries to be a wide open Metroid style side scrolling role playing game but I feel this sounds better on paper. At the main menu, select Quit Game and leave "No" highlighted at the confirmation prompt. It's boring overall. Per Working Designs' highly idiosyncratic localization practices, the vast majority of the enemies in the game received boosts to their stats...very, very large boosts. Sometimes they're recreations of the originals using a different synthesizer, but in other cases (such as the second half of the opening, and the ending) the music has been completely rewritten. is much higher in the US version. Oh, and it goes without saying, but a lot of the US script is made up. Whenever a new game is started, the game plays the second half of the original opening scene (Mail's pursuit of the Nuts Cracker). Like in a traditional RPG however you can purchase and find new equipment in shops and this will give you new forms of attacks, increase the damage you do, or in the case of armor give you a higher defensive value. Ys III is kinda like an Ys themed Popful Mail. RETRO 'Popful Mail', analizamos la versión para Mega CD y su curiosa historia. My first question is what does the last option in the in game option menu do. To hear them in full requires beating the game in under five hours. In the US version, they have an Attack of 60, meaning the player takes 45 damage per hit from them and their projectiles, not to mention that their HP has been more than tripled from 25 (2 hits to kill) to 80 (4 hits). Both the game disc and the strategy guide are in good condition. The story is told through a significant amount of voice acting and few animated sequences that really pop. Additionally, the US version will automatically close the menu and return to the title screen if it's left idle for long enough. Popful Mail is a very good looking game. It's similar to. I cant run Popful Mail Heeeelp! So everything up to here is pretty much window dressing and nice little bonuses, right? Literally nothing in the game is even remotely dull, and from the game play to the story, to the graphics and sound, Popful Mail is a game … Published in 1991 by Nihon Falcom Corp., Popful Mail was an above-average fantasy title in its time. Having played both, the animation in the TG Duo is better looking, but the controls for the Sega are superior in every way. Ys III is kinda like an Ys themed Popful Mail. Popful Mail, Magical Fantasy Adventure is a 2D Action RPG Platformer created by Nihon Falcom and was originally made for the NEC PC-8801 in 1991 and PC-9801 in 1992. Popful Mail takes place in a whimsical, fantasy-themed world, and features charismatic characters and a light-hearted storyline. Surprisingly, it was actually increased in several cases. It was the SNES that really cemented this as a long term hobby and the rest is history! It was notable for its voice acting, the quantity and quality of which were great for the time, as well as the typical Working Designs humor. Popful Mail can feel like a chore at times, and it quickly gets to the point that the appearance of even standard enemies gets annoying. The game's startup sequence was significantly altered for the US release. With that let’s dive right in for a Popful Mail review. Generally, the idea seems to have been to make healing items and buffs much harder to get. This game has regional differences. Popful Mail for the Sega CD is a port/remake of Falcom's 1991 side-scrolling … They’re fully animated and take up a large portion of the screen with scene transitions and nice effects as well as great lip syncing. DOWNLOAD Popful Mail (U) ROM (Download Manager) DOWNLOAD Popful Mail (U) ROM (Direct) PLAY Popful Mail (U) ONLINE. In December 1988 NEC began to release video games on CD-ROM for its PC Engine console. FFVII: Remake: $50 (shipped) SOLD. Today I’m going to take a look at one of their more curious releases; Popful Mail: Magical Fantasy Adventure (or just Popful Mail for short). The animated sequences are some of the best I’ve seen on the Sega CD. CiB. By the way, here is the old sprite sheet I used way back when I started. In both versions, the most recently saved file is selected by default when the menu is opened. Interestingly, most of these were commented out of the US version. The soundtrack is also really great, but there isn’t a whole lot to it. This makes the whole thing a bit of a drag to play to be honest. In the Japanese version, B is jump while A and C both perform attacks (they're treated identically). This game has unused text. The US version reduces this to just New Game, Continue, a new "Utilities" option, and Quit Game. Since the Utilities menu doesn't exist there, the Test Mode option is in the main menu. Working Designs worked on the localization for the North American Sega CD version (the one that will be covered in this entry). Popful Mail for the Sega CD is a port/remake of Falcom's 1991 side-scrolling RPG for the PC-88. Along the way Mail will meet new friends; Muttonhead’s former apprentice Tatto, and flying dragon creature Gaw. On a related note, most of the English names are different, too (e.g. The reason so many extra time displays were added around the game is a new feature added to the game: depending on how quickly it's beaten, a certain number of outtakes from the voice-over recording sessions are played after the "The End" screen. The ending theme was rewritten into English. Popful Mail was a game I saw around in magazines for the TG Duo. A side effect of the repricing is that while all healing items have the same cost/restoration ratio in the Japanese version (3 Gold per HP restored, versus 4.5 Gold per in the US version), the US version actually makes the two highest-end items a worse value for the money (8.125 and 10 Gold per, for the Banana and Melon respectively). While she is on the hunt for a notorious magician, she finds herself caught up in a struggle against an ancient evil being named The Overlord. That's where you all come in! This works well for the dungeon areas, but everything such as towns and the like are interconnected. It would probably have remained Japan-exclusive had not Working Designs stepped in and given it a US release (and the less said of Sister Sonic, the better). Masaharu Maeda (前田 正治, Maeda Masaharu, born February 4, 1954), known by the stage name Shigeru Chiba (千葉 繁, Chiba Shigeru), is a Japanese actor and voice actor from Kikuchi, Kumamoto. As with the cutscenes, the localizers apparently didn't have access to the original backing tracks; the English song has been recreated from scratch, resulting in very different instrumentation and mixing. '' ) on a related note, most of the popful Mail was also done to the amounts Gold..., graphics, and for the US cutscenes have different music tracks from the archive, be it rar zip. Makes the whole thing a bit sub-standard but that ’ s nice that they have differences, but lot! 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